It is quite true in most areas of our society that technology is playing an ever-increasing part in how
attorneys practice their profession in the court systems today. Such is often the case whenever
computer animation is sought to be used at certain trials. The first step in the production of
forensic computer animation is the creation of a collection of three-dimensional models in virtual
space using computer software. Any models that will be used in forensic animation need to be created to the highest standard of accuracy. The models are based on a variety of reliable data
including measurements and photographs taken by expert witnesses. These are considered as the
primary objects.
The motion of objects within a computer animation is then established by defining a timeline during
which the action of the animation takes place. This timeline includes 30 frames a second during
which the animation takes place. It is important to remember that in this case the animation is an
illustration of the expert's reconstruction of the accident.
Most attorneys considering the use of a forensic animation are often concerned about the cost
involved, both in time and money. Nowadays more attorneys are surprised to find out how quickly and
inexpensively a computer animation can be produced. The process of keyframing the motion data that
is provided by witnesses and experts, and confirming that the animation accurately illustrates that
data is crucial to the success of forensic animation for a court case. Computer animations are often
more practical and cost-effective than live demonstrations of a catastrophic event like this one.
Using animation in the courtroom, if used properly, can be an efficient aid in building a stronger
case.
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